Podcast 31: How to use an editorial board to drive B2B content creation

The biggest challenge for 60% of B2B content marketers?

According to the latest study from CMI/Marketing Profs, it’s producing engaging content.

It’s a top concern for brands in the earlier stages of running a content marketing programme and still ranks highly for those with established regimes.

Content that engages your audience can be difficult to produce, even with a written content strategy. So what can you do to ensure you not only produce content on a regular basis, but that it’s of a quality and usefulness your audiences will appreciate?

You could start by setting up an editorial board. Borrowed from the world of journalism, editorial boards involve regular meetings between stakeholders and copywriters to discuss ideas, prioritise content pieces and plan their creation.

But how do you run an editorial board and make sure it succeeds?

In this episode of Good Copy, Bad Copy, Fiona and I discuss how an editorial board works and how you can use the model to create a regular flow of relevant, engaging content.

Listen now to find out:

  • Who should be on your editorial board
  • How the editorial board process works
  • The tools you need to organise it
  • What challenges you may face and how to overcome
  • … and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

Further reading

5 essential stats from CMI’s 2016 B2B content marketing report

Editorial Calendars: why you need one and how to make one in Trello

Slideshare: 9 ways B2B marketers can kick ass at copywriting

Podcast 29: How we made an entire board game based on one blog post

In Epic Content Marketing, Joe Pulizzi talks about the task facing marketers as they fight to gain the attention of their audience: a.k.a. “breaking through the clutter”. It’s a big task, and it’s becoming harder each day.

It takes a lot of creativity and perseverance to make something that’s more than just noise being blasted at your audience. To make something that not only conveys the messages a brand wants to impart, but is also something that audiences will want to interact with.

Facing up to these challenges, we created Funnel! – a board game that focuses on the role of copy in content marketing.

In this episode of Good Copy, Bad Copy, I’m joined by Steve and George to discuss how we made Funnel! here at Radix.

Listen now to find out:

  • Why we wanted to make a board game
  • The importance of sharing ideas
  • How you don’t have to be a geek to make a board game
  • What it takes to whittle down game mechanics into something elegant
  • … and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

Want an even more detailed look at the making of Funnel!? Then check out Steve’s blog post.

Funnel!: A brief history of the world’s first content marketing strategy game

If you’re a very, very lucky person, you may have received an interesting package recently. I am of course talking about Funnel! – the content marketing strategy game that’s been landing on literally tens of desks around the world.

For us at Radix, it’s so much more than a board game. It’s the culmination of more than a year’s work, it’s proof that we can turn our hands to creating just about any type of content and make it great, and it’s a living testament to the diverse skills, ideas and personalities that make our team amazing.

It’s also a project that I’m immensely proud to have been a part of. But, as I sit here marvelling at the finished product in my hands, it’s interesting to reflect on how a team of copywriters went from a single passing comment to a highly playable representation of the industry we work in.

We thought it was time we shared the full story of Funnel! with the world. So if you’re sitting comfortably, I’ll begin.

What a long, strange trip it’s been

It’s February 2014. There’s a spirit of opportunity and possibility in the air. A team of energetic and ambitious copywriters convene to chat about Joe Pulizzi’s book, Epic Content Marketing.

After discussing Joe’s thoughts on “breaking through the clutter”, we started thinking about how we could make some noise of our own. “Why don’t we write a book?” a voice suggested. “But Joe says we need to do something different. We need to make a board game!” Kieran replied. Ever the wit, his comment garnered responses ranging from a chuckle to a sharp exhale. But one person wasn’t laughing.

The sound of a lightbulb pinging on drew everyone’s attention to Fiona, who then uttered the two most dangerous words in the history of mankind: “Why not?”

With a raised eyebrow and a wry smile, I turned to George, offering the kind of knowing look that you used to give your best friend when the teacher said you needed to find a partner. He gave me a single nod in return. Game on.

Avengers assemble!

This was happening. We were going to make a board game. We had the idea and the ambition, we just needed a team that was up to the task. Fortunately, at Radix we have a hugely diverse range of skills and backgrounds. For some of us, it was time to dust off talents that we hadn’t put to use for quite some time.

As some of you may or may not know, Radix is also blessed with a disproportionately large geek population. George has genuine game design experience, Emily has designed, created and consumed a huge volume of game-related content, and I spend every moment of my free time analysing, writing about and playing popular card game Magic: The Gathering at a competitive level.

With skills like that at our disposal, the core game design team shaped up quickly. But creating and publishing a board game is a lot more complex than simply making a balanced game that plays well and feels fun. There were a lot more moving parts to consider.

At our first meeting we pinned down all of the roles that needed to be filled, and dished them out accordingly:

  • George’s game design experience made him a natural choice for Project Leader
  • Emily’s graphic design expertise landed her jobs in both concept art and marketing
  • With the intention of leveraging my connections in the UK tabletop gaming community, I volunteered myself for the role of procurement, budget and logistics manager
  • We decided freelance artists would be responsible for final art designs
  • Because we all had something to contribute to design, the final design team consisted of George, Matt, Kieran, Steve, John, and Emily
  • As guardian of the budget, Fiona oversaw us all as Project Sponsor

With the roles locked down, we set ourselves the ambitious final delivery date of March 31st 2015, giving us a full year to complete the project. Various milestones were laid out along the way, but by that date, we wanted the final product in our hands.

Our newly appointed Project Sponsor Fiona set the project budget at £6,000, ensuring we could deliver a professional-looking final product that feels like something you’d find on a store shelf.

Mapping themes to mechanics

With the formalities out of the way, it was time to have some fun. A series of meetings were scheduled to discuss various formats that the game could take, but the first task was pinning down the messages we wanted it to get across – and coming up with creative ways to do it.

After some discussion, a few key themes and ideas emerged:

Theme #1: Good copy/strong content converts prospects

Luckily the industry already has a recognised way of representing the prospect conversion journey – the funnel! It was decided upfront that player progress in the game would be indicated by moving prospect tokens through the funnel somehow.

Theme #2: The importance of choosing the right writer/team for your content

This was suggested to tie in with Fiona’s wildly – well, moderately – successful blog post (now also a hit stage show) the seven types of B2B copywriter. The message here is that choosing the wrong writer for your content can have terrible, terrible consequences.

We started thinking of a way to translate that into the game, and settled on having players assemble a team consisting of writers, designers, marketers, and support staff, each with their own stats, clearly indicating that they are better at some tasks than others.

Theme #3: Representing and responding to key industry trends

As content marketers, we are driven by trends and changes in popular thought. We wanted the gameplay of our board game to be altered by major events in the industry, and by key trends and concepts such as Mark Schaefer’s theory of Content Shock.

We decided that these were best represented in two different ways:

  • Named panels around the board for players to land on
  • A deck of “event” cards for players to draw at random, each with a unique effect that could impact the progress of everyone, or an individual

On the gameplay side of things, we also had some boxes that we were keen for Funnel! to tick:

  • It had to be relatively simple to learn
  • It had to be unique enough to stand out
  • Players needed subtle ways to interact with each other and derail each other’s strategies
  • It had to cast our industry in an amusing light while still conveying some serious messages
  • It had to be FUN(nel)! (I’ll see myself out…)

The build phase begins!

With an arsenal of great ideas in hand, our creation was beginning to take shape. The bare bones of the game were laid out, and it was time to go into prototyping.

We spared no expense on research and development, arming George with some marker pens, some thin card stock and the back of an Amazon delivery box. He worked his magic, though, and soon the first iteration of Funnel! came to life.

One of the most important parts of Funnel! is the cards. They represent a player’s team, the projects they want to complete and as previously mentioned, major industry and workplace events. There are a lot of them, and luckily for George’s writing hand, we knew of a handy piece of software that could help us create and print basic prototypes.

With the prototype built, it was time for the moment we’d all been waiting for – our first playtest!

Given that the core testing team was comprised of game designers, reviewers, connoisseurs, and competitive players, we were a tough crowd to satisfy. Our passion for balanced and enjoyable games kept Funnel! in testing for a long time – unfortunately, a little longer than we’d anticipated.

Before long, our timeline was in jeopardy – and it wasn’t just because we wanted to test and refine the game more! As the months got busier in the Radix office, it was becoming harder to fit testing and development time into our diaries (something about writing copy for clients? I don’t really know. Probably best to ask someone in charge).

It soon became clear that to get the game up to the standard we demanded, we were going to need a bit of extra time. Following the lead of some of the greatest game developers of our time, our tentative new deadline became “it’s ready when it’s ready”.

Refined game, unrefined gamers

As testing progressed, many of the core gameplay elements were tweaked and new ideas were constantly flowed into the game. Key concepts and gameplay mechanics were locked down for the cards, and slowly but surely our finished product began to come together.

With the end in sight, we reflected on the game as it stood and what we’d learned from playing it. We were nearly there, but we had some precise changes to make that could have a major impact on gameplay:

  • Players were given cards at the start of the game (previously everyone started with nothing) to speed the game along and get to the action faster
  • Some abilities were either changed or removed from cards completely because they were either too powerful, too complex, or exploitable to the point that they effectively ended the game on their own
  • The number of different cards was cut down significantly due to expected production and illustration costs, but it also helped to streamline the game and make it easier to learn

A new challenger appears

With the game content largely wrapped up, it was time to start making our creation look beautiful. The process of hiring and liaising with an illustrator was new to many of us, but after a short amount of searching we found the perfect partner in local artist, Keith Sparrow.

Keith loved the idea of our game as much as we did, and was happy to fill in some of the artistic blanks that we had overlooked. He got straight to work, and after a couple of meetings and a few tweaks to his illustrations, we had completed board, box, and card art for Funnel! – and it looked amazing.

Seeing Funnel! come to life with the help of Keith’s vibrant and eye-catching art gave us a huge morale boost. It was coming together, our board game dream was becoming a reality, and we really were going to make this happen.

The clock returns, and it’s ticking

2014 turned into 2015, and before we knew it we were already a couple of months in. There was still a lot to do to finish the game off, but fortunately we gained an extra pair of hands in the form of Account Manager Chloe.

With my diary consumed by client work and design input, Chloe picked up the slack on the procurement side of things and quickly found us a production partner in Shannon Games. The company came well reviewed, but production was going to cost a little more than we’d anticipated.

After a chat with our project sponsor, we decided that the best thing to do was to cut our required unit count from 100 to 50. Our exclusive game just got significantly more exclusive.

We agreed to do business with Shannon Games, and not a moment too soon, as Fiona then sprung it on us that she was going to talk at June’s B2B Marketing Summit – and required a finished copy of the game for her presentation!

The final stretch: welcome to the crunch!

Shannon Games sent us through the design templates we needed to flow our art into, and after a few more last minute tweaks to card copy, game rules and mechanics, we were ready for the final stretch.

With the game art and print layouts in hand, it was time for Emily to jump into action. She persevered through the unenviable task of creating card templates and fitting all of the art and copy into them. It was no simple task, but she did an incredible job in a short time.

The cards came out looking as fantastic as everyone imagined, and through diligent and focused design work, a job that threatened to slow us down significantly was completed without a hitch.

This was a huge blessing. Our new deadline that was dismissed by many as being unrealistic and unachievable was all of a sudden looking a lot more possible. Within the space of a few short days, the final template art came in and we were ready to get it all out of the door and onto the printing press.

Now we play the waiting game

With our final designs sent off, we faced a few tough weeks of waiting. Fortunately, this gave us some time to think more deeply about the logistics involved in getting our finished games out to 50 of our favourite people around the world – a welcome distraction from the nail-biting tension over how the games would turn out.

This kept us occupied for a while, and before we knew it, a knock came a-rap-tap-tapping at our door. In rolled an exhausted courier driver pushing a trolley of unmarked boxes. Heads rose from computer monitors around the room and great excitement blended with palpable fear as we opened up the first case of finished games.

But, it didn’t take much inspection before the fear was banished. The games looked fantastic, everyone was delighted, and we got our first opportunity to revel in the majesty of what we’d created. It was almost surreal to see our idea in its finished state, but it was a hugely satisfying feeling and one that I won’ forget for a long time.

We now had a little bit of time to create some useful collateral behind the game in the form of a new microsite. Drawing on the video creation and editing talents of Emily and her partner Paul, and the sharp presentation skills of George “Handsome George” Reith, we put a couple of tutorial clips together to help people get to grips with the game quickly.

While this was going on, each box was thoroughly checked, and a personalised cover letter was added to each one as we prepared to ship them off to their new homes around the world.

After discovering that Sarah and Matt’s buggy built for two unruly children could also comfortably seat 8-10 content marketing strategy games, a low-tech plan was devised for getting them all to the local post office and off out into the big wide world.

Breaking news: people love Funnel!

One of our major ambitions for Funnel! was that people would love receiving it and be eager to share it with others. It wasn’t long after they went out the door that we started seeing a stream of amazing and encouraging social feedback pour in. From tweets and photos of people enjoying playing the game, to blog posts inspired by our idea, the response from our friends and influencers has been nothing short of incredible.

It’s a brilliantly satisfying feeling to see a project of passion be so well received. This was something out of the ordinary for us: we took a risk, we did something we’d never attempted before, and ultimately we used our unique skills and abilities to create something truly different. To see that go down so well within our industry has been one of the most rewarding feelings I’ve had in this job to date.

So where do we go from here?

With the Funnel! project now complete, everyone here is kind of wondering what’s next. We’ve acquired a whole new set of skills outside of what we’d usually do, but when are we going to put them to use again? Or which fringe content format is next on our list to conquer?

Maybe one day we’ll explore the idea of Funnel!’s awkward sequel, but until then, if you want some help creating a board game that’s going to turn some heads and get you noticed, I know the perfect team of highly-skilled geeks for the job. You can find us by calling +44 (0)1326 373592, or emailing the team at [email protected].

Podcast 28: Telling B2B stories, wrestling with emotion and writing for intelligent content

If you are new to Good Copy, Bad Copy: welcome. This month is a highlights episode and is a good place to jump on. I’ll be looking back at some of the best discussions and content creation advice we’ve had on the podcast over the past year.

Creating engaging content is the top issue for many UK businesses and B2B brands in North America. Over 50% of marketers, on both sides of the Atlantic, cite it as their top concern when creating content. This challenge is reflected in the demands placed on copywriters working in B2B marketing.

On our podcast, we do our best to discuss issues affecting B2B copywriters, especially those who specialise in writing for enterprise technology brands. Here at Radix we also often find that we’re wrestling with content formats that are not mainstream, but could be about to make it big. Writing engaging content is one of our top concerns.

Listen now to hear about:

  • How to use storytelling in B2B copy
  • Using comic strips and books in content marketing
  • What is means to bring emotion to copy
  • Keeping content fresh and how to repurpose existing content
  • Intelligent content and what it may mean for copywriters

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

The full episodes from this episode

Storytelling in B2B, the final frontier

Bringing comics to B2B marketing

Using emotion in B2B copy

Five smart strategies to freshen up your B2B content

Doug Kessler talks intelligent content and copywriting

Header image adapted from Headphone Kitty by Jaap Joris, used under a Creative Commons Attribution 2.0 Generic license.

Radix Copycast Episode 25: Creating truly useful B2B marketing content

 

Useful content is essential to good content marketing. It’s about giving away a bit of your expertise to help your audience do their job more easily or to make better decisions. The aim is to build an appreciative community of fans who will one day come to buy a product or service from you.

But in practice, useful content can be hard to create. It’s more than just a blog post that discusses a current industry trend or a SlideShare highlighting a specific issue. From ROI calculators and how-to guides to workbooks and checklists, useful content is content that actually, practically helps people do their job better. And getting it right means really getting to grips with what your audience needs.

In this episode, Fiona and I explore how to identify content ideas that are useful and how to go about writing them.

Listen now to find out:

  • The hallmarks of truly ‘useful’ content
  • What you can do to identify ideas for useful content that your audience wants
  • The best formats for useful content
  • Tips on writing useful content
  • … and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

Useful links

Velocity’s B2B Content Marketing Strategy Checklist

fridaygirl.com’s Admin 101

How to write an ebook for a B2B audience

If you’re responsible for B2B marketing, you’ll probably have been asked at least once to write an ebook. And no wonder; they’re useful top-of-funnel and middle-of-funnel content pieces that can educate potential buyers about issues they’re not currently aware of, or to show them how to tackle an issue they are aware of.

But with so many ebooks competing for attention, how do you write a good one? Here’s a guide to help you produce a strong first draft.

What is an ebook?

Ebooks are often confused with B2B white papers – and that’s understandable. They’re both substantial, informative content pieces that sit in the middle of the funnel – where they’re occasionally gated for lead generation. John wrote a whole blog post about telling the difference, but in short an ebook is generally a little less detailed, with fewer words on the page (and they look prettier).

In B2B marketing terms, an ebook is usually around 2,000-2,500 words long, with artwork and graphical elements that break up the text. And the tone is usually lighter than a white paper: accessible, fun, and conversational, with snappy headlines and subheaders to introduce the key sections and points.

Three hallmarks of a great ebook

59% of companies created an ebook (or white paper) in 2022, so writing one that stands out from the crowd can be difficult. But it’s not impossible.

There are three things that characterise a great ebook – and only one of them is down to the writing itself.

Hallmark #1: Audience insight

The first hallmark of a great ebook – and any great B2B content piece – is that it shows an understanding of your audience, what matters to them, and what they need from your content.

To make an impact, the ebook should pack an emotional as well as a rational punch, and it’s hard to make an emotional connection with your reader if you don’t know who you’re writing for.

This is especially important if it’s a top-of-funnel ebook. Here, you’re trying to make your reader aware of a problem or opportunity they don’t currently know they have. To do that, you need to be able to relate your subject to something the audience does know and care about. That takes research, careful questioning of subject matter experts, and (ideally) a persona or avatar to work from.

Hallmark #2: Genuine usefulness

A great ebook also brings the reader useful, practical, actionable, and unique information they can’t get elsewhere, which genuinely helps them do something they want or need to do.

Ideally, this information should be so useful (and hard to find elsewhere) that the reader will feel compelled not just to act on it, but to share it too.

Getting to that level of usefulness and uniqueness is extremely hard, but if you can find your content “sweet spot” – the intersection of “information you have” and “information your audience needs” – it becomes easier to do.

ebook image diagram showing blue and yellow circles crossing in the middle to form a green segment

Hallmark #3: Great writing

The third and final hallmark of a great ebook is the writing itself. Reading it should be an enjoyable, enlightening, and inspiring experience – not a slog.

If you write as if you’re having a great conversation with your reader, about a subject you both care about, you can’t go far wrong.

How to approach the ebook project

At Radix, we have a process for writing a great ebook, which all of our writers follow. If you’re a marketer who has to write content, this could be a good process for you too.

  1. Read the brief. If you’ve been given a written brief, read it thoroughly and note anything you’re unsure of. Then have a call with your client to clarify those points. It’s always better to clarify upfront than to second-guess what the client meant and have to rewrite your draft when it turns out to have been wrong.
  2. Do your research. Your ebook needs to be convincing, which means you’ll need to include stats, figures, and quotes that support your argument. You should also interview subject matter experts to add credibility – these are the people who have the ‘sweet spot’ information that will make the ebook genuinely relevant and useful to your reader. Gather all the supporting information you think you’ll use in the ebook, so you won’t have to break off to look things up after you start writing.
  3. Write an outline. This is an essential part of getting the ebook right. It’s a chance for your client and stakeholders to review what you propose to write and make any corrections or suggestions before you go too far down the route of writing it. A section-by-section structure with bullet points is ideal: think of it as a synopsis document, as if you were pitching your ebook to an editor or literary agent.
  4. Write the first draft. Much of the legwork has now been done, so you should find it relatively easy to write the first draft. A word of caution, though: as you write, don’t be tempted to stray from the outline; it’s been approved, and it’s what you’ve agreed to deliver. Save any new ideas for another piece of content down the line.
  5. Review your first draft. If your deadline allows, don’t send the draft off to the client as soon as you finish it. If possible, ask someone else to take a look (they can even use our content review checklist checklist). Alternatively, put it aside for a few hours – ideally overnight – and come back to it with fresh eyes. You’ll almost certainly spot things that could be phrased better, and these relatively minor tweaks can go a long way to strengthening your first draft. (And the stronger the first draft, the less rework you’ll have to do later.)

Now let’s look at the writing itself. How should you actually write your first draft?

Writing the introduction

The introduction is a crucial part of the ebook. It’ll make people decide whether to keep reading – which you want them to do, because there’ll almost certainly be a call-to-action (CTA) coming that you want them to reach.

So what should a great intro do?

  1. Create an immediate rapport with the reader. The intro is where you show you understand your reader’s world, their professional goals, and their personal aspirations. You’ll mirror the language they use, and set their expectations for the rest of the ebook. (Will it be fun to read, for example, or will it be matter-of-fact but brimming with useful information?)
  2. Frame the problem – and your ebook as the solution. Articulate the main issue your ebook addresses, and clearly show how the ebook will help the reader overcome it. Right out of the gate, you need to make your reader aware that you have something important to tell them about something they care about, and that this ebook will help them to tackle the issue to their advantage.
  3. Define who will get value from the ebook. Showing you know who your audience is – both professionally and psychographically – allows the reader to decide whether the ebook is for them before you’ve taken up too much of their time.

For example: “This ebook is for contact centre managers in consumer-facing organisations who want to improve customer retention rates and aren’t afraid to try radical new ways of working.”

You could even use reverse psychology (respectfully rather than in a snarky way) by defining who won’t get value from it, such as: “This ebook is not for people who shy away from radical new ways of working.”

  1. Make it clear what they’re going to learn. Every B2B decision-maker is busy – so they need to know your ebook is a worthwhile investment of their time. So use your intro to set out clearly what they’ll learn, and how they can use it to their advantage.
  2. (Optional:) Show the reader why they should listen to you. Generally, an ebook is not a hard-sell piece of content, so it’s not usually appropriate to go overboard with the sales pitch. But you do need to convince the reader your ebook has something credible and relevant to say. A brief statement about the client’s credentials in dealing with this topic can help to establish that authority and justify the reader’s time.

A good ebook introduction might go a bit like this, for example:

Introduction: The Problem with X

Your situation is like X today, and because of that, you’re not achieving Y. This ebook will show you how to escape X and achieve Y.

It’s for X type of person, working in X type of organisation, with aspirations to achieve Y and/or avoid being X.

Over the following xx sections, you will learn A, B, C, D, and E. You’ll be able to use this information to do Y.

Plus, it will be super fun. Let’s go!

[Optional box-out feature: This ebook distils our experience from helping 10,000 companies in this area to achieve Y over the last Z years. We hope you’ll find it useful.]

Writing the sections                                  

You’ll already have structured the individual sections of your ebook in your outline, so now it’s just a case of fleshing them out. Here are a few pointers to help:

  1. Make your sections roughly the same structure and word count. This will give all the sections equal weight of authority and make the ebook feel satisfying and professional. It’ll also help the designers to lay out each page consistently.
  2. Stick to your word count. A typical ebook is around 2,000-2,500 words, which probably only gives you 300-350 words per section. Get the key points across crisply and succinctly.
  3. Pay attention to headlines and subheads. Make them enticing and appealing. You want your reader to enjoy reading the ebook and feel like they’re chatting with someone who’s interested in them and telling them valuable stuff.
  4. Think about how your copy will look on the page. What design elements will there be? Are there elements of your copy that would work better as a visual or graphic? If so, provide basic suggestions for a designer to create the image. (PRO TIP: To help with this, some ebook copywriters like to write the copy as it will eventually be laid out – in landscape format with text boxes and spaces for graphics.)
  5. Bring your copy to life. Reading lots of abstract, theoretical stuff can be boring. Show how the point you’re making works in the real world and directly impacts the reader. Did your subject matter expert use nice analogies or catchy phrases to explain the topic? If so, work these in.
  6. Back up your points with credible statistics and quotes. You’ll have gathered these in the research stage, so all you need to do now is drop them in (don’t forget to attribute them to their original source). Suggesting pull quotes and breakout stat boxes can also give your designer plenty to play with to make the finished book look interesting and engaging.
  7. Link to other content pieces. If you (or your client) have produced other content relevant to any of your sections, include a link to it. Even if the reader doesn’t make it to the CTA at the end, your ebook can still provide value.
  8. Include a key takeaway or recommendation at the end of each section. What’s the one thing you want the reader to remember about this section? Make it easy for them to remember it!

Writing the summary

This is where you sum up the key points of your ebook in the form of a handy list that will help your reader to achieve Y or avoid X (refer back to the intro at this point).

If you’ve included takeaways throughout the ebook, you can list them again here, so your reader has a summary of the key points to remember. And if your ebook is designed to be actionable, including a checklist can work well.

A nice touch is to include links to further resources – either the client’s own content or (if you want to be really helpful) industry-wide content that adds relevant and interesting new perspectives on the topic you’ve discussed.

And if you haven’t already set out the client’s credentials in the topic area, there’s another chance to do that here.

Writing the call to action

In B2B tech, sales cycles can be long – so your ebook likely plays a specific role in guiding the reader along their “buyer journey”. To do this, your CTA at the end should encourage the reader to take a sensible next step – whether that’s to read another piece of content, book a demo, or get in touch.

You can measure the ebook’s value by the number of people who follow this CTA, which means you need to make it as persuasive as possible. So don’t leave writing this until you’re exhausted and can’t wait to type the final full stop.

Instead, write the CTA early on – ideally in your outline – and make sure you assess it thoroughly when you come back to your draft with fresh eyes before you send it off.

…and that’s it!

There’s much more we could say about ebooks – but this getting started guide is already approaching ebook-style length.

If you’re looking for help creating a really great ebook, find out more about our services or get in touch – we’re always happy to help!

Note: this blog post was originally written by Radix’s founder, Fiona Campbell-Howes, in 2015. It has since been updated to keep up with evolving practices among our ebook clients, and changes to our writing process.

Radix Copycast Episode 22: Five smart strategies to freshen up your B2B content

Wrapping up 2014, we began to realise something: what if content marketing begins to get stale in 2015, because no one is innovating – what if we all just end up following “best practice”? Steve articulated this best in our end of the year video on copy and content.

Research published in 2014 by the Content Marketing Institute and MarketingProfs has found that 86% of B2B marketers now use content marketing, with CMI now considering content marketing a “formal business discipline”.

The same research found little change between the content tactics being used by businesses in comparison to the previous year. The signs are there that B2B brands could become set in their ways after adapting to a way of marketing that is renowned for having challenged many traditional marketing assumptions.

In this episode, Fiona and I explain five tactics we can all use to help keep our content fresh and relevant for our audiences.

Listen now to find out:

  • Five ways you can start innovating with your content today
  • How to use free tools like Twine, Haiku Deck and AudioBoom to do something different
  • What you can do to freshen up existing content
  • How to look to your audience for inspiration
  • … and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

Useful links

Holger Schulze: B2B Content Marketing Spotlight Report

Radix: Help – my client wants my copy to be ‘more sparkly’! What do I do?

Help – my client wants my copy to be “more sparkly”! What do I do?

We copywriters are sensitive souls. If you’re like me, your heart sinks when you’ve put a huge effort into writing something, only to have your client come back with seemingly-unhelpful feedback like “It’s OK, but could you just make it a bit more sparkly?”

For “sparkly” you could also substitute “punchy”, “snappy”, “dynamic”, “energetic”, “vibrant”, “compelling” – or any of a huge number of adjectives that clients tend to use when they feel the existing copy isn’t up to scratch – but don’t quite know (or don’t have time) to articulate what needs to be changed.

(And before you get started, be sure to find out whether the client wants copyediting or a complete rewrite.)

So what does a client actually *mean* when they say they want your copy to be “more sparkly”? In my experience, it usually means you need to do one or more of these things:

1) Use shorter words and sentences

In B2B we’re usually promoting complex technologies and services that solve knotty business problems. That means we often end up writing very long sentences, using long, multi-syllabic words, to frame the business issue or to explain what the product or service does.

And while those sentences may be technically accurate, they’re not much fun to read.  When you only have a microsecond to get your reader’s attention, an opening gambit like: “In today’s difficult economic times, logistics managers are under increasing pressure to minimise transportation costs while ensuring faster order fulfilment times” isn’t really going to set pulses racing or leave your audience hungering for more.

It may be true, but it’s the kind of jargon-heavy, clichéd opening that a) has been written a thousand times before, and b) tries to say a lot of things in a short space, and consequently ends up saying nothing exciting or inspiring.

How to make it sparkle: Don’t try to say everything at once. Use shorter words and sentences. Pick a hot issue and lead with it. Talk to your audience directly (see tip 2 below). Appeal to their emotions. Make a bold statement. Lead with a question. Write in normal, conversational language. Lighten up a little bit!

Here’s a great example of sparkly copy from Xero, the cloud accounting system for small businesses:

Examples of content that sparkles img 1

Xero’s copywriters don’t waste time here telling business owners what they already know (“In today’s difficult economic times…”). They hit on a single issue (you need to see your cashflow in real time), use everyday conversational language to show how they help you do it, and add a bit of sparkle with three short, emotive adjectives, one of which is a little bit cheeky and unusual: “simple, smart and occasionally magical”.

BONUS TIP:  Most of us have been tempted at some point to start a sentence with “In today’s difficult economic times…” or a variant of it. My tip for overcoming this is: write it, then write what you were going to write after it, then go back and delete “In today’s difficult economic times”. I can guarantee your sentence will be shorter, less clichéd and will have exactly the same impact.

2) Write as though you’re talking to a real person

One of the big problems with B2B copy is that we often don’t have a clear idea of who we’re writing for. The brief may say that this ebook is for HR directors in midsize enterprises, but if you’ve never met an HR director from a midsize enterprise, it’s difficult to imagine what that person might be like. And if you can’t readily imagine them, it’s hard to know what makes them tick, or what tone to take with them. So more often than not, we’ll play it safe and use a formal, generic, “businessy” style, which doesn’t exactly fire wild enthusiasm in the heart of Debra Perkins, head of HR at Anyco.

How to make it sparkle: Get to know some real-life HR directors. If not in actual real life, then at least check out some LinkedIn Groups and see how they talk and what they talk about, read interviews in trade magazines or revisit some case study interviews.

Social listening LinkedIn 1
Check out LinkedIn Groups to see how real HR executives talk to one another.

If you have the time and the opportunity, get to know some HR directors in person, maybe by attending an industry event, chatting to a few people and paying attention to how people talk about their jobs, their aspirations and their frustrations. Then bring the tone, flavour and vocabulary of those real conversations back into your copy.  Rather than sounding like a corporate copy-bot, you’ll sound like a real human being, talking to other human beings about things that matter to them.

3) Use real-life examples

A lot of B2B copy is dull because it tells rather than shows. “Our end-to-end automation solution will significantly reduce your procure-to-pay cycle” is one way of talking about how good your software is, but it’s unlikely to have your audience springing from their swivel chairs in excitement.

How to make it sparkle: Cut the jargon and show what this means in the real world. “You can get new widgets on to your production line while your competitor is still looking around for a supplier”. Better still, use a real-life anecdote: “One company we worked with managed to claim £270,674 in early-payment discounts in the space of five months – more than covering the cost of the software.”

Showing, rather than telling – and using little stories to do so – is a great way to bring your copy to life and make it relevant and interesting to your audience.

Examples of content that sparkles img 2
Even dense, technical copy can be lightened up with real-world examples and anecdotes.

4) Use metaphors and visual imagery

Lots of us on the B2B side of copywriting – myself included – think of ourselves as “explainers”, skilled in translating complex technical ideas into plain, understandable language.

(For more on the different types of B2B copywriter, see our previous post).

The problem is that plain, down-to-earth language can lack sparkle because its aim is to clarify, not to entertain.  But in a world stuffed with B2B content, drier, more academic-style copy will no longer stand out – especially not at the top of the funnel where you’re looking to capture attention for the first time.

How to make it sparkle: A great skill for “explainer”-style copywriters to learn is using metaphor, simile, analogy, cultural references and visual imagery to add sparkle to copy. If you can show what you’re talking about through the use of an original metaphor, your copy will make a more immediate impact and stand out far more – especially if you can work hand in hand with a designer to reinforce the idea.

Examples of content that sparkles img 3
This ebook brings a cheeky infernal metaphor to what could otherwise be quite a staid topic.

In truth there are many ways to make your copy sparkle, and it always pays to look around and learn from the best. But hopefully these four tips will set you on the right path to producing sparkly copy your clients will love.

Need someone to make your copy sparkle?

We’ve a team of copywriters ready with glitter pots in hand, so get in touch with us today.

Radix Copycast Episode 21: 10 trends that rocked B2B copywriting and content marketing in 2014

 

In 2014 we’ve seen predictions of an impending content shock, an increased appreciation for well written copy, stirrings of discontent with tried and tested formats (like eBooks) and a lot more play out in B2B marketing.

Overall, 70% of B2B marketers are creating more marketing content than they were a year ago. And as you’ll hear when we discuss the continued adoption of marketing automation – it definitely seems like brands are producing more content to feed their automation machines. But is this content always informative and interesting, and created with the customer in mind?

In this episode, Fiona and I analyse 10 copywriting and content marketing trends that have rocked B2B this year. And not all of them may be with us in 2015.

Listen now to find out:

  • How native advertising turned audiences against it
  • What Google’s continuing algorithm changes mean for copywriters
  • Why better storytelling techniques mean better B2B videos
  • Why more marketers are appreciating the value of good copy
  • The benefits of customer focused content

… and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Alternatively: add our RSS to your preferred podcast player.

Music by Industrial and Marine.

Useful links

BrightTalk: The CMO Content Marketing Show

Radix: Is it game over for native advertising?

Sophos: Your future self called: Zombies

Adobe: Mean Streets – Wife

Radix Copycast Episode 20: Using emotion in B2B copy

emotion-header-v1

B2B and emotion aren’t often mentioned in the same sentence, but next month these strange bedfellows form the theme of the B2B Marketing conference.

And last year they were the subject of a major survey by CEB and Google, which revealed that emotion plays a surprisingly big role in B2B buying decisions.

So does this mean it’s time to start pulling on the heartstrings of B2B buyers? If so, how do you gauge when and where to get emotive in copy? And is it possible to take things too far?

Fiona is joined by David McGuire, MD of the B2B copywriting agency Lungfish, and associate writer here at Radix, to talk about why and how B2B marketers can best use emotion in marketing content.

Listen now to find out:

  • Why B2B marketing needs to get emotional
  • Which emotions marketers and copywriters should appeal to
  • How to bring more emotive language into your copy
  • Examples of B2B brands making great emotional connections
  • … and more

Download the episode here (right-click and “save as” to download). Or listen in the player at the top of the page.

You can subscribe to the podcast on iTunes here.

Subscribe to our monthly newsletter for more copywriting tips and insights.

Music by Industrial and Marine.